Interactive tools

I-CHANGE developed various tool for engaging citizens in monitoring and behavioural change activities.

Serious Game “Our Climate Story”

Designed for players of all ages, this innovative and interactive tool immerses you in the fight against environmental challenges. It combines education and hands-on fun to bring climate science and sustainability into everyday life, inspiring both individual and collective actions to reduce carbon emissions, address hazards, and strengthen climate resilience.

Dashboard “Citizen4Climate”

A platform, where citizens, researchers, and community leaders come together to monitor and reduce our collective footprint. Join us in our efforts to gather data, analyze information, and take action to reduce our impact on the environment.

ChallengeYetiApp

In a world saturated with carbon footprint calculators, the I-CHANGE project developed the ChallengeYeti App with a new perspective on measuring the individual environmental impact and encouraging users to take actionable steps towards a sustainable future.

I-CHANGE Shifting Behaviour ‘Cookbook’

A collection of 25 “recipes” for behavioural change, featuring the most relevant and innovative ways to promote effective change. Each recipe is a step-by-step guide with ingredients (needed resources), preparation (implementation steps), expected results (positive environmental impact), and variations (alternative ideas if resources are limited).

Our Climate Toolkit

This toolkit empowers communities to monitor local environmental changes and microclimates through hands-on citizen science. By guiding users in collecting and analyzing real-world data with accessible tools and low-cost sensors, it makes climate issues tangible and actionable. Seeing real-time environmental data encourages people to adapt their habits, advocate for greener policies, and drive meaningful change at both local and systemic levels.

Educational kit for schools “Zero Emission City”

I-CHANGE developed an educational kit for schools “Zero Emission City” within teachers and students can learn about the carbon footprint and the best behaviours to adopt to decrease the carbon dioxide production, learning by playing a game.

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This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 101037193.